Donkey Kong Jr

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•: August 1982 •: 1982 •: 1982 Mode(s), Upright Main: (at 3.072 MHz) Sound CPU: (at 400 kHz) Sound chips: (at 400 kHz), (at 400 kHz) Display, 224 × 256, vertical orientation Donkey Kong Jr. ( ドンキーコングJR., Donkī Kongu Junia) is a 1982 -style. It first appeared in arcades, and, over the course of the 1980s, was later released for a variety of platforms, most notably the. The second installment in the arcade series. The game's title is written out as Donkey Kong Junior in the North American arcade version and various ports to non-Nintendo systems.

Donkey Kong Jr Pcb

Donkey Kong Jr. Is the main protagonist of the arcade game of the same name and the son of. Find great deals on eBay for Donkey Kong Jr in Collectible Video Arcade Machines. Shop with confidence. Learn more details about Donkey Kong Jr. For Nintendo 3DS and take a look at gameplay screenshots and videos. Viridian Patch Star Trek. You are playing Donkey Kong Jr. From the Nintendo NES games on play retro games where you can play for free in your browser with no download required.

Its eponymous star, Donkey Kong Jr., also called simply Junior or abbreviated as DK Jr., is trying to rescue his father, who has been imprisoned. Donkey Kong's cage is guarded by, in his only appearance as an antagonist in a Nintendo video game. This game is the sequel to the video game, which featured Mario as the hero and Junior's father as the villain. Contents • • • • • • • • • • Plot [ ] The video game takes place after the events of. Has captured and placed him in a cage as punishment for kidnapping his girlfriend Pauline. Donkey Kong Jr. Must rescue his father from Mario by working his way through a series of four screens.

Mario attempts to stop DK Jr. By releasing animals and putting obstacles in his way. Succeeds on the last screen, Donkey Kong is freed and kicks Mario into the distance, leaving him to run away and to an unknown fate; the game then begins again at a higher difficulty level. Gameplay [ ] Like its Donkey Kong predecessor, Donkey Kong Jr. Is an arcade-style.

There are a total of four stages, each with a unique theme. Can run left and right, jump, and grab vines/chains/ropes to climb higher on the screen. He can slide down faster by holding only one vine, or climb faster by holding two. Enemies include 'Snapjaws,' which resemble bear traps with eyes; bird-like creatures called 'Nitpickers,' some of which can attack by dropping eggs; and 'Sparks' that roam across the wiring in one of Mario's hideouts. Can jump over these enemies while on platforms, switch from one vine/chain/rope to another to dodge them, or knock down pieces of fruit that will destroy every enemy they touch before falling off the bottom of the screen. To pass the first three stages, DK Jr.

Must reach the key hanging next to his father's cage, whereupon Mario flees while pushing it off the screen. In the fourth stage, DK Jr.

Must push six keys into locks on the topmost platform to free Donkey Kong. After a brief cutscene, the player is taken back to the first stage at an increased difficulty. A bonus timer runs throughout each stage, and any points remaining on it are added to the player's score upon completion. Loses a life when he touches any enemy or projectile, falls too great a distance, or falls off the bottom of the screen. Additionally, he loses a life if the bonus timer counts down to zero. The game ends when the player loses all of his or her lives. Like in its predecessor, Donkey Kong Jr.